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Regreen
Research + Design
Case Study
Regreen
Research + Design
Case Study
OVERVIEW
ReGreen is a mobile application designed for students, professors, and campus labs, that facilitates the resale of leftover supplies to fellow students in need.
It was established to obtain essential school supplies without extra expenses and contribute to waste reduction.
See Prototype
ROLE
Product Designer
User Research, Interaction, Visual design, Prototyping & Testing
Jan 28, 2023 - May 1 , 2023
Group Project
Project Focus
Project Focus
ReGreen is a student reselling center that facilitates the sale of leftover supplies from classes and projects, benefiting students, professors, and on-campus labs. This platform enables users to sell or purchase excess or old materials, promoting resource recycling and availability throughout the school year.
Our target audience begined with just RIT Students. The project could potentially expand to other college campuses, but each campus would have its separate section.
INTERVIEWS
We began by discussing the interview method and questions for each stakeholder. More can be read about this in the Interview Process tab. We then summarized our interviews in the Interview Summaries tab.
1
Professor
2
Campus Lab
7
Students
AFFINITY DIAGRAMS
We put our interview summaries into Miro, broke them down, and began grouping them based on similar components. We grouped content from the interviews into a local affinity diagram and then a high-affinity diagram and discovered four pain points.
Affinity Diagrams
PERSONA
For our Personas, we created four individuals who represent each of our stakeholders.Our primary personas are both students, one would like to get rid of their old class materials and one needs materials for their class.Our secondary personas include a professor and a lab manager.
The professor would like to find materials for all students in his class and the lab manager is an active recycler who would like to encourage students to also recycle and reuse.
(Hover on the card to read the personas)
View Megan's Details…
-Megan, Primary Persona
“I want to be mindful with my design.”
“I want to connect with more people on campus.”
View Tyler's Details…
-Tyler, Primary Persona
“All students deserve to have materials for class.”
View Mr.Hill Details…
-Mr.Hill, Secondary Persona
“Students need to understand that they will create waste while they create art.”
View Kunnath's Details…
-Mr. Kunnath, Secondary Persona
Research
For our Personas, we created four individuals who represent each of our stakeholders.Our primary personas are both students, one would like to get rid of their old class materials and one needs materials for their class.Our secondary personas include a professor and a lab manager.
The professor would like to find materials for all students in his class and the lab manager is an active recycler who would like to encourage students to also recycle and reuse.
View Megan's Details…
-Megan, Primary Persona
“I want to be mindful with my design.”
“I want to connect with more people on campus.”
View Tyler's Details…
-Tyler, Primary Persona
“All students deserve to have materials for class.”
View Mr.Hill Details…
-Mr.Hill, Secondary Persona
“Students need to understand that they will create waste while they create art.”
View Kunnath's Details…
-Mr. Kunnath, Secondary Persona
(Click over on the card to read the personas)
Analysis
UNCOVERING PAIN POINTS
Our research revealed four key pain points for exploration.
These findings lay the groundwork for addressing these pain points in our user-centric solutions.
1
Lack of awareness about available resources on campus
2
Difficulty in obtaining materials from seniors.
3
Accumulation of unused materials due to uncertainty about recipients.
4
Varied rules on material reusability among campus groups, classes, and students.
We began the prototyping process with a workflow chart for the application. The app would be navigated and used differently based on the three types of stakeholders: students, professors and campus groups.
SCENARIO
1
Megan: Megan is a student who wants to get the materials at a cheaper price, she uses the app to find some recycled materials from a campus group.
2
Megan: Megan is a student who wants to get the materials at a cheaper price, she uses the app to find some recycled materials from a campus group.
3
Mr.Kunnath: Mr.Kunnath is a lab manager who collects used materials and encourages students to reuse them. He posts the materials on the application to let students know what materials are available at the lab. Students use the app to see what services and materials are available at the lab.
4
Tyler: Tyler is a student who wants to sell his used materials and books, he uses the app to post his used items and find students to purchase them.